CON Undergraduate Simulation Hours: Difference between revisions
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<p style="margin-bottom:15px;max-width:70em !important;">'''Mixed Simulation (multimodality simulation, mixed methods simulation Hybrid Simulation):''' The use of a variety of different types of simulation simultaneously as part procedure, spanning a range of technique ranging from individual skill training to group and multidisciplinary training.</p> | <p style="margin-bottom:15px;max-width:70em !important;">'''Mixed Simulation (multimodality simulation, mixed methods simulation Hybrid Simulation):''' The use of a variety of different types of simulation simultaneously as part procedure, spanning a range of technique ranging from individual skill training to group and multidisciplinary training.</p> | ||
<p style="margin-bottom:15px;max-width:70em !important;">'''Standardized patient (SP):''' Individuals who are trained to portray a patient with a specific condition in a realistic, standardized, and repeatable way. Used for teaching and assessment of learners included, but not limited to consultation, physical examination, and other clinical skills in simulations. Feedback can be provided by SPs for evaluation.</p> | <p style="margin-bottom:15px;max-width:70em !important;">'''Standardized patient (SP):''' Individuals who are trained to portray a patient with a specific condition in a realistic, standardized, and repeatable way. Used for teaching and assessment of learners included, but not limited to consultation, physical examination, and other clinical skills in simulations. Feedback can be provided by SPs for evaluation.</p> | ||
<p style="margin-bottom:15px;max-width:70em !important;">Virtual Reality: Virtual reality (VR) refers to a computer-generated, three-dimensional virtual environment that users can interact with, typically accessed via a computer that is capable of projecting 3D information via a display, which can be isolated screens or a wearable display, e.g., a head-mounted display (HMD), along with user identification sensors. VR can mainly be divided into two categories: non-immersive, and immersive</p> | <p style="margin-bottom:15px;max-width:70em !important;">'''Virtual Reality:''' Virtual reality (VR) refers to a computer-generated, three-dimensional virtual environment that users can interact with, typically accessed via a computer that is capable of projecting 3D information via a display, which can be isolated screens or a wearable display, e.g., a head-mounted display (HMD), along with user identification sensors. VR can mainly be divided into two categories: non-immersive, and immersive</p> | ||
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<li style="margin-bottom:10px;">Non-immersive VR utilizes a combination of screens surrounding the user to present | <li style="margin-bottom:10px;">Non-immersive VR utilizes a combination of screens surrounding the user to present | ||